
Aiwass, Divine Spirit of the Law
Effect Monster
Card text
You can banish this card from your hand or field; add 1 "Aleister" monster from your Deck to your hand, then if this effect was activated on the field, immediately after this effect resolves, you can Normal Summon 1 Spellcaster monster. If a face-up Fusion Monster(s) you control is sent to the GY, except by battle, while this card is in your GY (except during the Damage Step): You can Special Summon this card, then you can Fusion Summon 1 "Invoked" monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Aiwass, Divine Spirit of the Law" once per turn.
- Attribute
- WIND
- Type
- Fiend
- Level
- 8
- ATK
- 2000
- DEF
- 2800
Explained
Banish it from your hand or field to add an "Aleister" monster from your Deck; if used from the field, you can then Normal Summon a Spellcaster. From the GY, when a Fusion Monster you control is sent to the GY (not by battle), Special Summon it, then you can Fusion Summon an "Invoked" monster.
In Invoked decks to find Aleister and keep making Invoked Fusions.
- Expecting the extra Normal Summon when activating from the hand. Only from the field.
How it works
- From hand or field: Banish this card to add 1 “Aleister” monster from your Deck to your hand. If this effect was activated on the field, immediately after, you can Normal Summon 1 Spellcaster monster.
- From the GY: If a face-up Fusion Monster you control is sent to the GY, except by battle, while this card is in your GY (except during the Damage Step), Special Summon this card, then you can Fusion Summon 1 “Invoked” monster using monsters from your hand or field.
Each effect is once per turn.
Rulings in plain English
First effect: Search first; the extra Normal Summon follows, not simultaneously.
GY effect: Summon first; then you can Fusion Summon. Not in the Damage Step.