
Creature Swap
Normal Spell
Card text
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
- Property
- Normal
Explained
Each player chooses 1 monster they control and switches control of them. Those monsters can't change battle positions for the rest of the turn.
To hand your opponent a weak monster and take one of theirs.
- Activating it when one player has no monsters. Both need one.
How it works
Creature Swap is a Normal Spell. Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters can’t change their battle positions for the rest of the turn.
Rulings in plain English
Requirement: Both players need at least 1 monster in their Monster Zone.
Choosing: Each player picks their own monster when it resolves. If either picks a monster unaffected by Spells, nothing happens.
Zones: The player who activated it decides where both monsters go.