
Destiny HERO - Doom Overlord
Effect Monster
Card text
If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; banish it until the next Standby Phase. You can send 1 "Destiny HERO" monster from your Deck to the GY; add 1 "Clock Tower Prison" or "Dark City at Midnight" from your Deck or GY to your hand, also you cannot Special Summon for the rest of this turn, except DARK "HERO" monsters. You can only use each effect of "Destiny HERO - Doom Overlord" once per turn.
- Attribute
- DARK
- Type
- Warrior
- Level
- 3
- ATK
- 600
- DEF
- 800
Explained
When Normal or Special Summoned, banish 1 monster your opponent controls until the next Standby Phase. Send a "Destiny HERO" from your Deck to the GY to add "Clock Tower Prison" or "Dark City at Midnight" from your Deck or GY; then only DARK HERO Special Summons that turn.
In Destiny HERO decks to clear a blocker and find a Field Spell.
- Forgetting the DARK HERO restriction applies even if the add fails.
How it works
- If Normal or Special Summoned: Target 1 monster your opponent controls; banish it until the next Standby Phase. Works in the Damage Step.
- Ignition: Send 1 “Destiny HERO” monster from your Deck to the GY; add 1 “Clock Tower Prison” or “Dark City at Midnight” from your Deck or GY to your hand. For the rest of the turn, you can only Special Summon DARK “HERO” monsters.
Each effect is once per turn.
Rulings in plain English
Face-down target: It’s banished face-down and returns face-down in Defense Position to a Main Monster Zone in the next Standby Phase.
Restriction: Starts when the second effect resolves. You can use it even after summoning non-DARK HERO monsters earlier. It applies whether or not the add succeeded, as long as the effect wasn’t negated.
Related cards
Destiny HERO - Malicious, Destiny HERO - Destroyer Phoenix Enforcer.