Gorz the Emissary of Darkness

Gorz the Emissary of Darkness

Effect Monster

Card text

When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When this card is Special Summoned by its effect: Activate the appropriate effect, based on the type of damage; ●Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy/LIGHT/Level 7/ATK ?/DEF ?). Its ATK/DEF are each equal to the amount of battle damage you took. ●Effect damage: Inflict damage to your opponent equal to the damage you took.

Attribute
DARK
Type
Fiend
Level
7
ATK
2700
DEF
2500

Explained

What it does

When you take damage from your opponent's card while you control no cards, Special Summon it from your hand. If it was battle damage, summon a Token with ATK/DEF equal to it; if effect damage, deal the same amount to your opponent.

Play it when

As a hand trap against a big attack on an empty field.

Common mistakes
  • Activating two copies in the same chain. You can't.
  • Expecting it to work on damage from Chain Link 2 or later. It doesn't.

How it works

  • From the hand: When you take damage from a card your opponent controls, Special Summon this card. You must control no cards both when activating and when it resolves. Usable in the Damage Step.
  • When summoned this way (mandatory):
    • Battle damage: Special Summon 1 “Emissary of Darkness Token” (Fairy/LIGHT/Level 7) with ATK and DEF equal to the battle damage you took.
    • Effect damage: Inflict damage to your opponent equal to the damage you took.

Rulings in plain English

Chains: You can’t activate it for damage from an effect activated at Chain Link 2 or later.

Second effect: Mandatory, and also activates in the Damage Step.

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