
Icejade Gymir Aegirine
Synchro Effect Monster
Card text
1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn.
- Attribute
- WATER
- Type
- Aqua
- Level
- 10
- ATK
- 3000
- DEF
- 1500
Explained
A Level 10 Synchro. As a Quick Effect, your face-up monsters can't be destroyed or banished by your opponent's effects this turn; if it chained to their activation, you can also banish every card with that name on their field and GY. It revives itself when your opponent banishes a card.
In Icejade and WATER decks as protection that also punishes your opponent's play.
- Expecting the banish when it wasn't chained directly to your opponent's activation.
How it works
Materials: 1 WATER Tuner + 1 or more non-Tuner monsters.
- Quick Effect: Face-up monsters you control can’t be destroyed or banished by your opponent’s card effects this turn. Then, if you activated this in response to your opponent’s activation, you can banish all cards with that name on their field and in their GY.
- From the GY: If a card is banished by your opponent’s effect, Special Summon this card. Not in the Damage Step.
Each effect is once per turn.
Rulings in plain English
Protection: Covers monsters that come to your field later in the turn too.
Banish: Only if you chained directly to your opponent’s effect. Applied after the protection, not at the same time.
GY effect: Not when only a Token is banished.