Infernal Strike Fighter

Infernal Strike Fighter

Synchro Effect Monster

Card text

1 Tuner + 1+ non-Tuners During Main Phase 2 (Quick Effect): You can destroy as many face-up monsters on the field as possible, and if you do, inflict damage to your opponent equal to the total original Levels of those destroyed monsters x 200. If this card is destroyed by battle or card effect: You can target 1 Level 5 or lower Machine monster in your GY; Special Summon it in Defense Position. You can only use each effect of "Infernal Strike Fighter" once per turn.

Attribute
DARK
Type
Machine
Level
7
ATK
2600
DEF
1800

Explained

What it does

A Level 7 Synchro. During Main Phase 2, destroy as many face-up monsters as possible and inflict 200 damage x their total original Levels. When destroyed, revive a Level 5 or lower Machine from your GY in Defense Position.

Play it when

As a late-turn board wipe that also burns.

Common mistakes
  • Trying it in Main Phase 1. It only works in Main Phase 2.

How it works

Materials: 1 Tuner + 1 or more non-Tuners.

  • Quick Effect (Main Phase 2): Destroy as many face-up monsters on the field as possible, and if you do, inflict damage equal to the total original Levels of the destroyed monsters x 200.
  • If destroyed by battle or card effect: Target 1 Level 5 or lower Machine monster in your GY; Special Summon it in Defense Position (usable in the Damage Step).

Each effect is once per turn.

Rulings in plain English

Wipe: Damage only if at least one monster with a Level was destroyed. Destruction and damage count as simultaneous.

Revive: Activates wherever it went after being destroyed: the GY, or face-up banishment.

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