Knightmare Phoenix

Knightmare Phoenix

Link Effect Monster

Card text

2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

Attribute
FIRE
Type
Fiend
Level
0
Link
2
ATK
1900

Explained

What it does

A Link-2 of 2 monsters with different names. When Link Summoned, discard 1 card to destroy 1 of your opponent's Spells/Traps, then draw 1 if it was co-linked. Co-linked monsters you control can't be destroyed by battle.

Play it when

As a generic Link-2 that removes a Spell or Trap.

How it works

Materials: 2 monsters with different names.

  • When Link Summoned (once per turn): Discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it. Then, if this card was co-linked when you activated this, you can draw 1 card.
  • Continuous: Co-linked monsters you control can’t be destroyed by battle.

Rulings in plain English

Draw: Only if the destroy worked and it was co-linked at activation. The two aren’t simultaneous.

Protection: Applies to your co-linked monsters.

Knightmare Unicorn, Knightmare Cerberus.

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