
Nightmare-Eyes Restrict
Fusion Effect Monster
Card text
2 monsters with different Types (Fiend, Illusion, or Spellcaster) Gains ATK equal to the combined ATK of the monsters equipped to this card by its effect. If this card battles a monster, neither can be destroyed by that battle. Your opponent's monsters cannot attack any monsters, except this one. If this card is Special Summoned, or at the end of the Battle Phase, if this card battled: You can equip 1 monster your opponent controls to this card as an Equip Spell. You can only use this effect of "Nightmare-Eyes Restrict" once per turn.
- Attribute
- DARK
- Type
- Illusion
- Level
- 1
- ATK
- 0
- DEF
- 0
Explained
A Fusion of 2 Fiend, Illusion or Spellcaster monsters with different Types. It gains the ATK of monsters equipped by its effect, neither battler is destroyed, and your opponent can only attack it. When Special Summoned, or after it battles, equip 1 of their monsters to it.
In Eyes Restrict and Illusion decks to steal monsters and absorb attacks.
- Activating the equip with no free Spell & Trap Zone. You need one.
How it works
Materials: 2 monsters with different Types (Fiend, Illusion, or Spellcaster).
- Continuous: Gains ATK equal to the combined ATK of the monsters equipped to it by its effect.
- Continuous: If it battles a monster, neither can be destroyed by that battle.
- Continuous: Your opponent’s monsters can’t attack any monster except this one.
- Trigger (once per turn): If this card is Special Summoned, or at the end of the Battle Phase if it battled, equip 1 monster your opponent controls to this card as an Equip Spell.
Rulings in plain English
Equip: You need a free Spell & Trap Zone to activate it. If there’s none at resolution, or this card isn’t face-up on the field, nothing happens. Usable in the Damage Step.