Nightmare-Eyes Restrict

Nightmare-Eyes Restrict

Fusion Effect Monster

Card text

2 monsters with different Types (Fiend, Illusion, or Spellcaster) Gains ATK equal to the combined ATK of the monsters equipped to this card by its effect. If this card battles a monster, neither can be destroyed by that battle. Your opponent's monsters cannot attack any monsters, except this one. If this card is Special Summoned, or at the end of the Battle Phase, if this card battled: You can equip 1 monster your opponent controls to this card as an Equip Spell. You can only use this effect of "Nightmare-Eyes Restrict" once per turn.

Attribute
DARK
Type
Illusion
Level
1
ATK
0
DEF
0

Explained

What it does

A Fusion of 2 Fiend, Illusion or Spellcaster monsters with different Types. It gains the ATK of monsters equipped by its effect, neither battler is destroyed, and your opponent can only attack it. When Special Summoned, or after it battles, equip 1 of their monsters to it.

Play it when

In Eyes Restrict and Illusion decks to steal monsters and absorb attacks.

Common mistakes
  • Activating the equip with no free Spell & Trap Zone. You need one.

How it works

Materials: 2 monsters with different Types (Fiend, Illusion, or Spellcaster).

  • Continuous: Gains ATK equal to the combined ATK of the monsters equipped to it by its effect.
  • Continuous: If it battles a monster, neither can be destroyed by that battle.
  • Continuous: Your opponent’s monsters can’t attack any monster except this one.
  • Trigger (once per turn): If this card is Special Summoned, or at the end of the Battle Phase if it battled, equip 1 monster your opponent controls to this card as an Equip Spell.

Rulings in plain English

Equip: You need a free Spell & Trap Zone to activate it. If there’s none at resolution, or this card isn’t face-up on the field, nothing happens. Usable in the Damage Step.

Thousand-Eyes Restrict, Relinquished Anima.

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