
Rescue-ACE Impulse
Effect Monster
Card text
During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn.
- Attribute
- FIRE
- Type
- Warrior
- Level
- 3
- ATK
- 1500
- DEF
- 1500
Explained
During your Main Phase, choose your opponent's highest-ATK Effect Monster; neither player can activate its effects on the field this turn. When your opponent activates a monster effect on the field, Tribute this card from your hand or field to summon a Machine "Rescue-ACE" from your Deck.
In Rescue-ACE decks to stop a monster or extend on your opponent's turn.
How it works
- Ignition (your Main Phase): Choose the 1 Effect Monster your opponent controls with the highest ATK (your choice if tied); neither player can activate that monster’s effects on the field this turn.
- Quick Effect (hand or field): When your opponent activates a monster effect on the field, Tribute this card; Special Summon 1 Machine “Rescue-ACE” monster from your Deck. Not in the Damage Step.
Each effect is once per turn.
Rulings in plain English
Lock: You choose at resolution from their face-up Effect Monsters. It lasts this turn while that monster stays face-up. It applies to the players, so it works even on a monster unaffected by monster effects.
Summon: Chain directly to the monster effect activated in the Monster Zone.