Splash MageForbidden

Splash Mage

Link Effect Monster

Card text

2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. You can only use this effect of "Splash Mage" once per turn.

Attribute
WATER
Type
Cyberse
Link
2
ATK
1100

Explained

What it does

A Link-2 from 2 Cyberse monsters. Target 1 Cyberse in your GY and Special Summon it in Defense Position with its effects negated. For the rest of the turn you can only Special Summon Cyberse monsters.

Play it when

It can't be used in Advanced Format. It's Forbidden in the TCG.

Common mistakes
  • Expecting to escape the Cyberse lock if the summon fails. It still applies unless the effect was negated.

How it works

Status: Forbidden in the TCG (Sept 21, 2026 list), so it can’t be used in Advanced Format.

Materials: 2 Cyberse monsters.

Ignition (once per turn): Target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects. Also, you can’t Special Summon monsters for the rest of this turn, except Cyberse monsters.

Rulings in plain English

Resolution: The effect finishes with the summon. If it worked, the monster’s effects are negated right away. The Cyberse-only lock applies right after it resolves.

Lock: Applies whether or not the summon worked, as long as the effect wasn’t negated.

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