The Chaotic Phantasmal Sacred Beasts

The Chaotic Phantasmal Sacred Beasts

Fusion Effect Monster

Card text

3 Level 10 monsters that cannot be Normal Summoned/Set Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. You can only Special Summon "The Chaotic Phantasmal Sacred Beasts" once per turn this way, no matter which method you use. The first two times this card on the field would be destroyed by card effect each turn, it is not destroyed. Once per Chain, up to thrice per turn (Quick Effect): You can target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then you can gain LP equal to half that monster's ATK.

Attribute
DARK
Type
Fiend
Level
10
ATK
5000
DEF
5000

Explained

What it does

A Fusion of 3 Level 10 monsters that cannot be Normal Summoned/Set, or summoned by sending them from your field to the GY. It survives the first two destructions by card effect each turn and can negate an opponent's monster up to 3 times per turn, gaining LP.

Play it when

In Sacred Beast and Phantasm decks as the boss after the three Sacred Beasts are out.

Common mistakes
  • Using Tokens or cards in the Spell & Trap Zone for its alternate summon.
  • Reviving it before it was properly summoned once.

How it works

Materials: 3 Level 10 monsters that cannot be Normal Summoned/Set. Must be Fusion Summoned, or Special Summoned from your Extra Deck by sending those cards you control to the GY. Once per turn, either way.

  • Continuous: The first two times this card on the field would be destroyed by a card effect each turn, it isn’t destroyed.
  • Quick Effect (once per Chain, up to 3 times per turn): Target 1 face-up monster your opponent controls; negate its effects until the end of the turn, then you can gain LP equal to half its ATK. Not in the Damage Step.

Rulings in plain English

Alternate summon: Not an effect, so no chain. It’s not a Fusion Summon, but the monsters are sent as Fusion Material. You can use face-down monsters in your Monster Zone, but not Tokens or cards in the Spell & Trap Zone. Sending and summoning aren’t simultaneous.

Revival: Both methods are proper summons. Other cards can’t summon it unless they ignore summoning conditions, and from the GY or banishment it must have been properly summoned first.

Negate: Negate first; only if that worked can you gain LP.

It’s a “Phantasm” monster.

Sacred Beasts Released, Martyr of the Sacred Beasts, Infinity of the Sacred Beasts - Raviel, Lord of Phantasms.

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