
Transaction Rollback
Normal Trap
Card text
Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.
- Property
- Normal
Explained
Pay half your LP to target a Normal Trap in your opponent's GY and use its activation effect. From your GY, banish it and pay half your LP to use a Normal Trap's effect from your own GY. One effect per turn.
To reuse your opponent's or your own Normal Traps.
- Copying a Trap whose activation condition you don't meet. You must meet it.
How it works
You can only use 1 “Transaction Rollback” effect per turn:
- On activation: Pay half your LP, then target 1 Normal Trap in your opponent’s GY (except this card); this effect becomes that card’s activation effect.
- From the GY: Banish this card and pay half your LP, then target 1 Normal Trap in your GY (except this card); this effect becomes that card’s activation effect.
Rulings in plain English
Which Traps? Ones whose activation condition you currently meet; their once-per-turn limits and costs are ignored. If the copied Trap targets, choose those targets when activating.
At resolution: If the copied Trap left the GY, nothing happens.
Damage Step? Neither effect.