Transaction Rollback

Transaction Rollback

Normal Trap

Card text

Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.

Property
Normal

Explained

What it does

Pay half your LP to target a Normal Trap in your opponent's GY and use its activation effect. From your GY, banish it and pay half your LP to use a Normal Trap's effect from your own GY. One effect per turn.

Play it when

To reuse your opponent's or your own Normal Traps.

Common mistakes
  • Copying a Trap whose activation condition you don't meet. You must meet it.

How it works

You can only use 1 “Transaction Rollback” effect per turn:

  • On activation: Pay half your LP, then target 1 Normal Trap in your opponent’s GY (except this card); this effect becomes that card’s activation effect.
  • From the GY: Banish this card and pay half your LP, then target 1 Normal Trap in your GY (except this card); this effect becomes that card’s activation effect.

Rulings in plain English

Which Traps? Ones whose activation condition you currently meet; their once-per-turn limits and costs are ignored. If the copied Trap targets, choose those targets when activating.

At resolution: If the copied Trap left the GY, nothing happens.

Damage Step? Neither effect.

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