
Trap Trick
Normal Trap
Card text
Banish 1 Normal Trap from your Deck, except "Trap Trick", and if you do, Set 1 card with the same name directly from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
- Property
- Normal
Explained
Banish 1 Normal Trap from your Deck (except "Trap Trick"), and if you do, Set a copy of it from your Deck; it can be activated this turn. For the rest of the turn you can only activate 1 Trap Card.
In decks running multiple copies of a key Normal Trap.
- Planning to activate two more Traps that turn. Only 1 after it resolves.
How it works
Trap Trick is a Normal Trap. Banish 1 Normal Trap from your Deck, except “Trap Trick”, and if you do, Set 1 card with the same name from your Deck. It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 “Trap Trick” per turn.
Rulings in plain English
Banish and Set: Simultaneous. Not in the Damage Step.
Trap limit: Counts only Trap Cards activated after it resolves. Trap effects that aren’t card activations don’t count.
Set card: Can be activated this turn while it stays Set.