Berfomet the Mythical King of Phantom Beasts

Berfomet the Mythical King of Phantom Beasts

Fusion Effect Monster

Card text

2 monsters with different Types (Beast, Fiend, or Illusion) This card's name becomes "Chimera the Flying Mythical Beast" while on the field or in the GY. You can only use each of the following effects of "Berfomet the Mythical King of Phantom Beasts" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except "Berfomet the Mythical King of Phantom Beasts"; Special Summon it.

Attribute
WIND
Type
Fiend
Level
6
ATK
2400
DEF
600

Explained

What it does

A Fusion of 2 monsters with different Types (Beast, Fiend or Illusion), named "Chimera the Flying Mythical Beast" on the field and in the GY. When Fusion Summoned, send a Beast, Fiend or Illusion from your Deck to the GY. On your opponent's turn, banish it from the GY to summon one of your banished Beast, Fiend or Illusion monsters.

Play it when

In Chimera decks to fill the GY and bring back banished monsters.

Common mistakes
  • Using the GY effect in the Damage Step.

How it works

Materials: 2 monsters with different Types (Beast, Fiend, or Illusion). Its name becomes “Chimera the Flying Mythical Beast” while on the field or in the GY.

  • When Fusion Summoned: Send 1 Beast, Fiend, or Illusion monster from your Deck to the GY.
  • Quick Effect, in the GY (opponent’s turn): Banish this card, then target 1 of your banished Beast, Fiend, or Illusion monsters, except “Berfomet the Mythical King of Phantom Beasts”; Special Summon it. Not in the Damage Step.

Each effect is once per turn.

Rulings in plain English

GY effect: The target must be face-up in your banishment.

Chimera the King of Phantom Beasts, Chimera Fusion.

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