Hecahands Ibtel

Hecahands Ibtel

Effect Monster

Card text

If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Hecahands Ibtel" once per turn. You can reveal this card in your hand; shuffle this card into the Deck, then Special Summon 1 "Hecahands" monster from your Deck in Defense Position, except "Hecahands Ibtel". If this card is sent to the GY: You can target 1 "Hecahands" monster in your GY, except "Hecahands Ibtel"; Special Summon it.

Attribute
LIGHT
Type
Illusion
Level
6
ATK
1600
DEF
2100

Explained

What it does

Reveal it in your hand and shuffle it into the Deck to Special Summon another "Hecahands" monster in Defense Position. If sent to the GY, revive a Hecahands monster. Neither it nor the monster it battles can be destroyed by that battle.

Play it when

In Hecahands decks to swap into the monster you need.

How it works

  • Continuous: If this card battles a monster, neither can be destroyed by that battle.
  • Ignition, from the hand: Reveal this card; shuffle it into the Deck, then Special Summon 1 “Hecahands” monster from your Deck in Defense Position, except “Hecahands Ibtel”.
  • If sent to the GY: Target 1 “Hecahands” monster in your GY, except “Hecahands Ibtel”; Special Summon it (usable in the Damage Step).

Each of the last two effects is once per turn.

Rulings in plain English

Hand effect: Shuffle first; only if that worked do you summon. Not simultaneous.

Battle protection: Applies to both monsters in the battle.

Hecahands Godos, The Hidden Hecahands.

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