Invoked Baybarron

Invoked Baybarron

Fusion Effect Monster

Card text

1 "Aleister" monster + 1 LIGHT or EARTH monster If this card is Special Summoned: You can add 1 "Virakam, the Divine Spirit of Artifice" or 1 "Gamma Summon" from your Deck to your hand, then you can banish 1 monster from either GY. You can banish this card from your GY, then target 1 Fusion Monster you control; monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. You can only use each effect of "Invoked Baybarron" once per turn.

Attribute
FIRE
Type
Illusion
Level
7
ATK
2450
DEF
2450

Explained

What it does

A Fusion of 1 "Aleister" monster + 1 LIGHT or EARTH monster. When Special Summoned, add "Virakam, the Divine Spirit of Artifice" or "Gamma Summon", then you can banish a monster from either GY. From the GY, banish it so your opponent's monsters lose ATK equal to a Fusion Monster you control.

Play it when

In Invoked decks as a searcher and a late-game ATK drop.

Common mistakes
  • Losing the targeted Fusion Monster and expecting the ATK drop to stay. It ends.

How it works

Materials: 1 “Aleister” monster + 1 LIGHT or EARTH monster.

  • If Special Summoned: Add 1 “Virakam, the Divine Spirit of Artifice” or 1 “Gamma Summon” from your Deck to your hand, then you can banish 1 monster from either GY.
  • Ignition, in the GY: Banish this card, then target 1 Fusion Monster you control; monsters your opponent currently controls lose ATK equal to its ATK until end of turn.

Each effect is once per turn.

Rulings in plain English

Search then banish: Banishing from the GY is optional, only after a successful search, and not simultaneous.

ATK drop: If the targeted Fusion Monster stops being face-up in the Monster Zone, the ATK loss ends.

Aleister the Invoker, Invocation, Magical Meltdown.

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