LimitedRahu Dracotail
Normal Spell
Card text
Fusion Summon 1 "Dracotail" monster from your Extra Deck, using monsters from your hand, Deck, or field, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only activate 1 "Rahu Dracotail" per turn.
- Property
- Normal
Explained
Fusion Summon 1 "Dracotail" monster from your Extra Deck using monsters from your hand, Deck or field. For the rest of the turn after it resolves, you can only Special Summon Fusion Monsters from the Extra Deck. Limited to 1 copy in the TCG.
In Dracotail decks as a Fusion that can pull materials from the Deck.
- Forgetting the Fusion-only restriction still applies if the summon fails.
How it works
Rahu Dracotail is a Normal Spell. Fusion Summon 1 “Dracotail” monster from your Extra Deck, using monsters from your hand, Deck or field as material. For the rest of the turn after it resolves, you can’t Special Summon from the Extra Deck, except Fusion Monsters. You can only activate 1 per turn.
Status: Limited in the TCG (Sept 21, 2026 list), so you can run 1 copy.
Rulings in plain English
Order: Materials first, then the summon. Not simultaneous. If another effect sends materials somewhere other than the GY, the summon still happens as long as they left your hand, Deck or field.
Restriction: Starts after it resolves, so you can activate it after summoning a non-Fusion from the Extra Deck. It applies even if the Fusion Summon didn’t happen, as long as the card wasn’t negated.