Foolish Graverobber

Foolish Graverobber

Normal Trap

Card text

Send 1 card that mentions "Dark Time Wizard" from your Deck to the GY, except "Foolish Graverobber", then you can Special Summon 1 monster from either GY to your field. You can banish this card from your GY; Set 1 of the following cards to your field. ●Spell/Trap that mentions "Dark Time Wizard" in your GY, except "Foolish Graverobber" ●Spell/Trap in your opponent's GY You can only use each effect of "Foolish Graverobber" once per turn.

Property
Normal

Explained

What it does

Send a card that mentions "Dark Time Wizard" from your Deck to the GY, then you can Special Summon a monster from either GY. Banish it from your GY to Set a Dark Time Wizard Spell/Trap from your GY or any Spell/Trap from your opponent's GY.

Play it when

In Dark Time Wizard decks to fill the GY and take resources from both GYs.

Common mistakes
  • Expecting the revive if nothing was sent.

How it works

Foolish Graverobber is a Normal Trap.

  • Activation: Send 1 card that mentions “Dark Time Wizard” from your Deck to the GY, except “Foolish Graverobber”, then you can Special Summon 1 monster from either GY to your field.
  • From the GY: Banish this card; Set 1 of these to your field: a Spell/Trap that mentions “Dark Time Wizard” in your GY (except “Foolish Graverobber”), or a Spell/Trap in your opponent’s GY.

Each effect is once per turn. Neither works in the Damage Step.

Rulings in plain English

Order: Send first; only if that worked can you revive.

“Mentions”: Means the card text names “Dark Time Wizard”.

Dark Time Wizard, Sleepy Scapegoats.

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