
Jupredo the Shademachine Power Patron
Pendulum Effect Monster
Card text
[ Pendulum Effect ] During your Main Phase: You can destroy this card and 1 "Power Patron" or "DoomZ" monster in your hand or face-up field, then you can destroy 1 card on the field. You can only use this effect of "Jupredo the Shademachine Power Patron" once per turn. [ Monster Effect ] (This card is always treated as a "DoomZ" card.) You can banish the top 3 cards of your Deck, face-down; destroy this card, and if you do, Special Summon 1 "Jupiter the Power Patron of Destruction" from your Extra Deck (this is treated as an Xyz Summon), then you can attach 1 card from your hand to it. If this card is added to your Extra Deck face-up: You can add 1 "Power Patron" or "DoomZ" Spell/Trap from your Deck to your hand. You can only use each effect of "Jupredo the Shademachine Power Patron" once per turn.
- Attribute
- DARK
- Type
- Machine
- Level
- 10
- Scale
- 1
- ATK
- 300
- DEF
- 200
Explained
A Pendulum Monster always treated as "DoomZ". In the Pendulum Zone, destroy it and a Power Patron or DoomZ monster to then destroy a card on the field. As a monster, banish the top 3 of your Deck to destroy it and summon "Jupiter the Power Patron of Destruction". When added face-up to the Extra Deck, search a Power Patron or DoomZ Spell/Trap.
In DoomZ and Power Patron decks for removal and to summon Jupiter.
How it works
This card is always treated as a “DoomZ” card.
Pendulum effect (your Main Phase, once per turn): Destroy this card and 1 “Power Patron” or “DoomZ” monster in your hand or face-up field, then you can destroy 1 card on the field.
Monster effects (each once per turn):
- Banish the top 3 cards of your Deck face-down; destroy this card, and if you do, Special Summon 1 “Jupiter the Power Patron of Destruction” from your Extra Deck (treated as an Xyz Summon), then you can attach 1 card from your hand to it.
- If this card is added to your Extra Deck face-up, add 1 “Power Patron” or “DoomZ” Spell/Trap from your Deck to your hand.
When to use it
Like its siblings Junoldo and Nervedo, destroying it sends it face-up to the Extra Deck, triggering its search.
Rulings in plain English
Jupiter summon: Destroying and summoning are simultaneous; attaching comes after.
DoomZ status: Applies even if negated.