Mulcharmy Meowls

Mulcharmy Meowls

Effect Monster

Card text

If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ●Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card. ●Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Attribute
EARTH
Type
Beast
Level
4
ATK
100
DEF
600

Explained

What it does

If you control no cards, discard it to draw 1 card each time your opponent Special Summons from any GY or banishment this turn, with the same End Phase hand check as other Mulcharmy cards.

Play it when

Against decks that revive monsters, on your opponent's turn while your field is empty.

Common mistakes
  • Activating it while you control a card.

How it works

If you control no cards, discard this card (Quick Effect) to apply these for the rest of the turn:

  • Each time your opponent Special Summons from any GY or banishment, immediately draw 1 card.
  • Once, during this End Phase, if your hand is bigger than the number of cards your opponent controls +6, randomly shuffle cards from your hand into the Deck until it’s equal to that number.

The turn you use it, you can only activate one other “Mulcharmy” monster effect.

Rulings in plain English

Same as its siblings: can be activated even if you can’t draw; a second copy works the same turn (draws twice); one draw per summon, not per monster; draws don’t start chains; not activated in the Damage Step but applies to summons there.

Mulcharmy Fuwalos, Mulcharmy Purulia.

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