
Dominus Spiral
Normal Trap
Card text
During the turn in which your opponent has activated a monster effect in the hand or GY, you can activate this card from your hand. Target 1 monster your opponent controls; return it to the hand/Extra Deck, then if you have no Traps in your GY, your opponent can Special Summon 1 monster from their GY. If you activated this card from your hand, you cannot activate the effects of LIGHT or DARK monsters for the rest of this Duel. You can only activate 1 "Dominus Spiral" per turn.
- Property
- Normal
Explained
Target 1 monster your opponent controls and return it to the hand or Extra Deck; then, if you have no Traps in your GY, your opponent can Special Summon a monster from their GY. You can activate it from your hand during a turn your opponent used a hand or GY monster effect, but then you can't activate LIGHT or DARK monster effects for the rest of the duel.
As removal after your opponent uses a hand trap or GY effect, from the hand only in decks without LIGHT or DARK monster effects.
- Activating it from the hand in a LIGHT or DARK deck.
How it works
Target 1 monster your opponent controls and return it to the hand or Extra Deck. Then, if you have no Traps in your GY, your opponent can Special Summon 1 monster from their GY.
Hand activation: During a turn your opponent activated a monster effect in the hand or GY, you can activate it from your hand. If you do, you can’t activate the effects of LIGHT or DARK monsters for the rest of the duel. You can only activate 1 per turn.
Rulings in plain English
Same structure as Dominus Spark: it can be activated even if your opponent has no GY monsters; return first, then the possible summon (not simultaneous); the lock applies if activated from the hand and not negated; not in the Damage Step.